Apologies! Both for the silence and for the horrible audio issues this episode. Doubleplus ungood. We had nightmare tech issues. Amazed we got a show out of it.
In this ep, we catch up on a few things that have gone on in our absence, and generally chat nonse - as is usual.
A bumper episode that we've broken into two parts in order to make it easier to consume. In this second part we finish up talking about modularity, and then move onto Kotaku's article on Star Citizen, as well as recap the Saitek acquisition.
A bumper episode that we've broken into two parts in order to make it easier to consume. In this part we talk about Star Citizen's facial animation, as well as base/part modularity.
Now that Gamescom is over, and the week after exhaustion has faded, we look at Derelicts, Dragonflies, and Interdiction.